Test your MUD's MSSP implementation and learn how to integrate it
The MUD Server Status Protocol (MSSP) is a standardized way for MUDs to provide detailed information about themselves to crawlers and directories. It addresses the common issue of outdated MUD listings by providing a transparent protocol for gathering accurate, real-time information.
MSSP allows MUDs to report dynamic information like current player count and uptime, as well as static information about the game's features, making it easier for players to discover and learn about your MUD.
Name of the MUD.
Current number of logged in players.
Unix time value of the startup time of the MUD.
ASCII, BIG5, CP437, CP949, CP1251, EUC-KR, GB18030, ISO-8859-1, ISO-8859-2, KOI8-R, UTF-8. Name of the charset in use. You can report multiple charsets using the array format, the preferred / default charset last.
Name of the codebase, eg Merc 2.1. You can report multiple codebases using the array format, make sure to report the current codebase last.
Email address for contacting the MUD.
Preferred minimum number of hours between crawls. Send -1 to use the crawler's default. Recommended values are -1, 1, 5, 11, and 23.
Year the MUD was created.
URL to a Discord server, this should include the https:// prefix.
Current or new hostname.
URL to a square image in bmp, png, jpg, or gif format. The icon should be equal or larger than 64x64 pixels, with a filesize no larger than 256KB.
Current or new IP address.
Current or new IPv6 address.
English name of the language used, eg German or English
English short name of the country where the server is located, using ISO 3166.
Current minimum age requirement, omit if not applicable.
Current or new port number. Can be used multiple times, most important port last.
A list of other MSSP enabled MUDs for the crawler to check using the host port format and array notation. Make sure to separate the host and port with a space rather than : because IPv6 addresses contain colons.
The port number for a SSL (Secure Socket Layer) encrypted connection.
URL to MUD website, this should include the http:// or https:// prefix.
AberMUD, CoffeeMUD, DikuMUD, Evennia, LPMud, MajorMUD, MOO, Mordor, SocketMud, TinyMUD, TinyMUCK, TinyMUSH, Custom.
Adult, Fantasy, Historical, Horror, Modern, Mystery, None, Romance, Science Fiction, Spiritual
Adventure, Educational, Hack and Slash, None, Player versus Player, Player versus Environment, Questing, Roleplaying, Simulation, Social, Strategy
Alpha, Closed Beta, Open Beta, Live
D&D, d20 System, World of Darkness, Etc. Use Real Time, Tick Based, Turn Based, or Custom if using a custom gamesystems. Use None if not available.
AberChat, I3, IMC2, MudNet, Etc. Can be used multiple times if you support several protocols, most important protocol last.
Alternate History, Anime, Cyberpunk, Detective, Discworld, Dragonlance, Christian Fiction, Classical Fantasy, Crime, Dark Fantasy, Epic Fantasy, Erotic, Exploration, Forgotten Realms, Frankenstein, Gothic, High Fantasy, Magical Realism, Medieval Fantasy, Multiverse, Paranormal, Post-Apocalyptic, Military Science Fiction, Mythology, Pulp, Star Wars, Steampunk, Suspense, Time Travel, Weird Fiction, World War II, Urban Fantasy, Etc.
Current number of areas.
Current number of help files.
Current number of unique mobiles.
Current number of unique objects.
Current number of unique rooms, use 0 if roomless.
Number of player classes, use 0 if classless.
Number of player levels, use 0 if level-less.
Number of player races, use 0 if raceless.
Number of player skills, use 0 if skill-less.
Supports ANSI colors ? 1 or 0
Supports UTF-8 ? 1 or 0
Supports VT100 interface ? 1 or 0
Supports xterm 256 colors ? 1 or 0
Supports xterm 24 bit colors ? 1 or 0
Pay to play ? 1 or 0
Pay for perks ? 1 or 0
Game is hiring builders ? 1 or 0
Game is hiring coders ? 1 or 0